No one grows alone

Players are neighbours in Chive City, a green city where farmland is scarce. Together they build a community garden while floods, disease and tariffs threaten their crops.

01Crop cards stack from roots to stems, leaves, buds and fruit, so the plant literally grows on the board
02Chance cards bring bonuses or setbacks
03Garden Guardian cards give each player a character
04Tokens reward progress, with Charles the Chicken protecting players from setbacks

The rules reward helping your neighbours. Without working together, the garden doesn't survive. 
The game was playtested with groups of students.

Stacked crop cards · click here, then Add… → Gallery
Character cards · click here, then Add… → Gallery
Playtest photos · click here, then Add… → Gallery
ROLE
Visual designer, illustrator, researcher, game designer
TEAM
All-women design collective
COURSE
Pratt MFA, instructed by Asad Pervaiz
TOOLS
Illustrator, InDesign, Photoshop, Procreate