What does protest look like when you can't be seen?

The brief was to design a tool for ethnographic research. Two questions drove it:

01What are subtle, nonviolent ways to speak up without getting in trouble?
02How do people plan them: alone, in groups, online or in person?

A card game made a heavy topic easy to talk about. Players' answers became the research data.

Early ideation sketches · click here, then Add… → Gallery
ROLE
Researcher, game designer
COURSE
Pratt MFA, instructed by Caroline Matthews