Parks don't need players. They need to know the wait.

12 grassroots case studies, from parkrun to Partiful, pointed to one pattern: people join because of who invites them, not what the product does.

Time in the parks changed the pitch. NYC courts are never empty, so "find a game" solves nothing. "Know the wait" does. The flyer led with that, promised only what version one could do, and invited players to be "one of the first in."

The in-park kit: a printed flyer.

Final flyer · front · click here, then Add… → Gallery
Final
Front: leads with "know the wait".
Final flyer · back · click here, then Add… → Gallery
Final
Back: what version one does, and how to be one of the first in.
IterationsEarliest → latest
v1 · click here, then Add… → Gallery
v2 · click here, then Add… → Gallery
v3 · click here, then Add… → Gallery
v4 · click here, then Add… → Gallery
12
case studies
5
patterns
ROLE
[Marketing Lead]. App launch, go-to-market, email, campaign page and video, site research and structure
TEAM
2 co-founders · app developer · WordPress engineer · in-park lead
TIMELINE
July to Sep 2026